“As in the simulation style of Dungeons & Dragons, Strongholds gives players the chance to grow with their guild and gives members a new home to forge their legend following the Tyranny of Dragons and Elemental Evil,” said Rob Overmeyer, executive producer for Neverwinter. “Strongholds gives our Neverwinter players the ability to take their guild’s story and make it legend while providing an all-new competitive mode where they defend their guild hall from invading threats. Strongholds gives us a great foundation upon which we can tell more Dungeons & Dragons stories in the future.”
“It’s cool to see Neverwinter: Strongholds take an aspect of D&D and make it available to so many new fans,” said Nathan Stewart, Brand Director of Dungeons & Dragons. “I’m looking forward to seeing Xbox One guilds duke it out in massive PVP battles.”
Neverwinter is a free-to-play action MMORPG that features fast-paced combat and epic dungeons. Players explore the vast city of Neverwinter and its surrounding countryside, learning the vivid history of the iconic city in the Forgotten Realms and battling its many enemies. Neverwinter is currently available on PC and digitally for Xbox One, available free-to-play with Gold* from the Xbox Games Store.
*On Xbox, Xbox Live Gold membership (sold separately) required.